Lunar Outpost Reloaded has been inspired by sushi.h.a's conversion of the first 
level of the Descent 1 main campaign for Unreal Tournament 2004. So what you 
will find is the classic mission that is the fondest memory of every true Descent 
lover in a massively beefed up version for D2X-XL. I pushed the engine to its limits 
for this level.

You will find a few minor changes to the original mission's gameplay as well as many 
of D2X-XL's advanced features put to use in Lunar Outpost Reloaded. Enjoy!

You will need D2X-XL v1.6.104 or later to play this mission. Using hires textures and 
setting -gl_alttexmerge 1 is recommended for the best visual appearance of the level. 
If your computer runs out of memory, decrease texture quality in D2X-XL's advanced render 
options menu (to see it, turn expert mode on in the miscellaneous settings menu).


Performance hints

Add the switch '-enable_shadows 0' to your d2x.ini and turn off OpenGL style 
lighting for significantly faster loading of levels. The mission already has
static colored lighting, so it will look good w/o OpenGL style lighting.